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Meaning Without Words: Gestures and Visual Animations Reveal Cognitive Origins of Linguistic Meaning

Gestures and visual animation assist in allowing us to understand the cognitive origins of linguistic meanings. from Neuroscience News Updates http://bit.ly/2DzQyhB

Creativity is not just for the young

Conceptual Nobel laureates reach their peak during their mid-twenties, while experimentally innovative laureates peak in their mid-50s. from Neuroscience News Updates http://bit.ly/2PvyNok

The World Silicon Valley Made

A repairman at the Shenzhen electronic bazaar treks from stall to stall, gathering inexpensive camera modules, casings, glass displays, batteries, and motherboards, and then, with only a screwdriver and his fingernails, he pieces it all together to produce a tiny talisman capable of channeling the world’s intelligence. To consumers, the iPhone can seem hermetic, consummate, all-of-a-piece—an... The post The World Silicon Valley Made appeared first on Public Books . from Public Books http://bit.ly/2IXKWkH

Brain’s support network may play key role in attention deficit, hyperactivity behaviors: Rodent study

Astrocytes can alter neurons to drive behaviors associated with ADHD. Researchers believe astrocytes may be used to develop targeted treatments for behavioral deficits associated with a range of mental illnesses. from Neuroscience News Updates http://bit.ly/2IJeGlT

How cortisol affects exposure therapy for anxiety disorders

Cortisol administration prior to extinction based therapy helps reduce fear and anxiety for those suffering from phobias. from Neuroscience News Updates http://bit.ly/2UYo4bV

Can Video Games Improve Rehabilitation Prospects After Stroke?

When the Pokémon Go game launched a few years back, there was much talk about the possibility of it creating healthy habits by getting kids moving around in the outdoors. But Pokémon Go seems to have gone the way of most video games—a fun distraction at best, a dangerous habit at worst. But the idea of video games providing health benefits isn’t dead, and in fact, new research demonstrates a potential role for them in stroke rehabilitation. Specifically, scientists at Northwestern University’s Feinberg School of Medicine wondered if there was a way to aid rehabilitation by providing feedback through a video game, the idea being that we learn through trial and error, with feedback being the key to learning from the errors. Much of the motor difficulty stroke patients experience is because their muscles abnormally coactivate so that the action of one muscle works against the action of another. So the researchers developed an 80s-style video game that provides feedback to help th